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| Software & Tutorials |
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Gamestudio / A8 (free version / trial version - V 8.02 - ~100 MB - July 2010) |
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Gamestudio/Artwork (password required): textures8.rar (~120 MB), levels8.zip (~60 MB) |
Tutorials |
Lite-C Workshops |
| SDKs | Delphi SDK (2 MB - May 2010) - develop A7/A8 games and engine plugins in Delphi. |
| Games, Demos & Videos |
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AaaaaAAaaaAAAaaAAAAaAAAAA!!! A Reckless Disregard for Gravity (50 MB - Jan 2010) You perform stunts, weaving around the bustling city for points, making split-second decisions: do you snake around those girders to earn a dozen "kisses," or glide along the side of that steel super-skyscraper for massive "hugs"? Nominated for the Excellence in Design award for the IGF 2010. Free demo, $9.99 full version. Created by Dejobaan Games. DirectX 9.0c of 2006 or above is required. |
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The Wonderful End of the World (30 MB - July 2008) You can't save the world. It's going to be eaten by a fish-headed demon. But as a puppet that absorbs all it touches, you can try to rescue as much of Earth's greatness as possible before the end arrives. 12 unique locations with over a thousand treasures to gather. Free demo, $9.99 full version. Created by Dejobaan Games, published by Valve Steam. DirectX 9.0c of 2004 or above is required. |
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Shader Viewer (10 MB - A7 engine - Jan 2009) The Shader Viewer can be used to look through the scene and model shaders that come with Gamestudio/A7, optimize shader parameters for your game, add new shaders to the library and modify them in real time. Program written in lite-C by Andre Weiss. DirectX 9.0c or above is required. |
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Venice Demo (30 MB - A7 engine - March 2008) Reflection and weather demo created by crew51. Use the mouse or cursor keys to rotate the camera, and hit [PgUp]/[PgDn] for good or bad weather. Source code and artwork is available here for Gamestudio/A7 Commercial or above. DirectX 9.0c or above is required for this demo. |
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Warehouse Demo (30 MB - A7 engine - March 2008) Light and shadows demo created by crew51. Use the mouse or cursor keys to rotate the camera. Source code and artwork is available here for Gamestudio/A7 Commercial or above. DirectX 9.0c or above is required for this demo. |
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Car Demo (20 MB - A7 engine - May 2008) Vehicle demo created by Czeslaw Gorski, improved and adapted to lite-C by George Pirvu. Drive along a dangerous race track through desert and woods, over broken bridges and along an active volcano. Joystick is recommended, DirectX 9.0c or above is required. |
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Bronx Street Walkthrough (12 MB - A6 engine) Bronx Street Artwork (~20 MB - A6 password required) Street scene created by Jonas Nöll during his school internship at Conitec. DirectX 9.0c or above required for the demo. Artwork can be used for non-commercial Gamestudio projects when proper credit is given. See the readme.txt inside for details. DirectX 9.0c of 2004 or above is required. |
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KABUS 22 (~25 MB AVI - A6 engine) In the 21st century a new religion spreads like a virus over the earth. Its nameless founder divided the world into 22 zones and sent his most loyal 22 men to govern them. Still, there is resistance in the city of Istanbul... Horror game by Mevlut Dinc (Last Ninja 2, First Samurai, Street Racer), © 2007 Son Isik Ltd. Warning: this game is not for the faint at heart! |
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GDC2005 Video (~20 MB WMV - 8 minutes) Small version of the 30 minutes video shown at the GDC, featuring many games created with Gamestudio in 2004 and 2005. Sit back and enjoy! |
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MEMORIA WÜRFEL (~50 MB - A6 engine) This adaption by FourX of the old fashioned memory game has turned out very well. Very professional design and user interface. You have the choice to play memory on a 2D board or a 3D cube - a real challenge for your memory. Published by dtp, 2nd prize winner of the Spring 2004 contest. |
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3D DRIVING SCHOOL (~30 MB - A5, A6, A7 engine) Driving academy by Bezier 3D-Edutainment, published by Sybex in Europe. Contains a practice level and the first driving lesson. Different cities (Paris, London, Berlin), cars and motocycles are available. Most successful Gamestudio project so far with over 250,000 retail copies sold. |
| Books, Magazines & Services |
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ACKNEX USER MAGAZINE (free monthly magazine) |
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The Official Guide to 3D Gamestudio (game development book, 2006) Gamestudio book by Mike Duggan, published by Thomson Course. Art and theory of computer games, with examples and exercises. The Official Guide to 3D Gamestudio shows you how you can use this amazing tool to master world building, establishing characters, and developing a first person game with the Gamestudio/A6 template system. Paperback, 480 pages, ISBN 1598633627. |
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Getting Started with Gamestudio (video tutorials) Learn 3D Gamestudio with Online Video Tutorials. Some of the topics covered include: creating rooms, adding textures, doorways, players, objects, modifying scripts in your game and publishing your game. The tutorials were made with A6, but many parts can also be used for A7. View sample tutorials before purchasing. |
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3D Masterplan (Video-Tutorials, German) Die Videotutorials von 3DMasterplan sollen einen Einblick in die Erstellung von Gamestudio-Modellen mit verschiedener 3D Software geben, z.B. Cinema 4D, Ultimate Unwrap 3D, Poser, Maya PLE. |
| 3rd Party Tools, Artwork & Resources |
You can find many more plugins and tools on the Forum and the Wiki. If you want to advertise your commercial Gamestudio tool, plugin, service, magazine, or artwork in this section, please enter it first into the Wiki, including a 120x80 image and a brief description. Then notify webmistress (at) conitec.net with a link to the Wiki page. |
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Acknex Unlimited (100 GB free download - monthly updated) Official Gamestudio resource site with thousands of levels, textures, models, prefabs, scripts, tutorials, and other contributions from the user community. Most resources are either totally free, or free for commercial use when the author is credited. |
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HiRes Textures by Czeslaw Gorski (Texture collection, $ 19.90) Replacement for the Gamestudio standard.wad file. All surface textures were carefully remade in true color and double resolution. Supports normal and specular bump mapping through included normal maps. Replace the standard.wad file with this wad and greatly improve the look of your levels! |
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100 Low-Poly Models by Geo-Metricks (Model collection, $ 29.90) Gamestudio model pack, including 30 animated actors and animals, 40 cars and planes, and 20 weapons in low polygon count. Free for commercial use in Gamestudio applications (license). |
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Terminal26 (artwork and resources - monthly updated) Huge collections of skies, terrains, models, weapons, and textures for Gamestudio. Free artwork is published regularly for download. A new CD collection is released every 2 months. |
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Milkshape 3D (3D model editor - April 2009 - $35) The grandfather of all low poly game model editors, initially designed for Half-Life. By and by many file formats and features have been added. Create, edit, and animate models, and export them to the Gamestudio/A7 MDL5 and MDL7 formats. |
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fragMOTION (3D model editor - March 2009 - $50) 3D modeler specifically for the creation and animation of characters, with export to the A7 model format. fragMOTION is intuitive and easy to use and contains many features that are only found in top of the line modelers. The event driven scripting system makes it a breeze to add your own features. |
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Intense X (Generic plugin - December 2008 - € 39.99) The Intense X plugin is designed to assist in creation within Gamestudio/A7 without programming, integrating into the level editor. Intense X uses artificial intelligence and pathfinding engines that attempt to remove the “cookie cutter” look that often accompanies other game design packages. Intense X is open source and can be expanded and customized for users with programming experience. |
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ANET (multiplayer plugin - December 2008 - free demo - € 59.-) ANet, an alternative to the built in multiplayersystem of Gamestudio/A7, can also be used when your version supports no multiplayer. The plugin is based on the open source library ENet. It has around 40 functions in the Standard Version that allow you to create easy and efficient your own multiplayer projects. It supports up to 32 Clients (Standard Version) or unlimited (Professional Version). |
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FMOD Wrapper for lite-C (freeware) FMOD is a cross-platform audio engine, used by over one hundred commercial games, for example in "World of Warcraft" or "Flat Out". With the Lite-C FMOD wrapper plugin DLL for A7 / lite-C, all FMOD features will be available for you – no matter which edition of the A7 engine you own or if you „just“ use the free Lite-C distribution. |
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GS Tools (freeware) GST Builder, enhanced development environment for Gamestudio: script editor with color syntax highlighting, codesense feature, error checking, project support, element view/jump over the whole game project, asset center, plugins, and more. The obfuscator makes your scripts unreadable yet still executable. Auch in deutsch. |
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MAYA2GS (shareware - free trial version) MayaTo3DGS is a MEL program of MAYA for directly exporting Gamestudio WMP levels. The tool exports blocks with their textures, sprites and terrains, lights, paths, and model positions. In MAYA, you can add actions, skills, and flags to entities, and adjust terrain by using brushes or height images. MayaTo3DGS can also export camera animations to a script file. |
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3DG Prodigy (artwork - July 2009) Genre kits for Gamestudio. The Adventure Kit includes a Gamestudio Starter Kit with scripts and explanations; a working adventure folder to start your quest in adventure game-building right away; pre-written scripts; tutorials and Gamestudio breakdown; and useful shortcuts and tips for Gamestudio! |
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Adenfall Software (artwork - December 2008) Top quality models, levels, textures, sprites, terrain, sky cubes, particles, and more. We also do full featured software. Great for real-time applications. |
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3d-game-studio.de (artwork - May 2010) Deine Quelle für hochqualitative 3DGS Resourcen. Lade dir lowpoly Modelle, Texturen, Sprites, Scripte, Tools, Tutorials, Sounds, Prefabs & Terrains herunter. |
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Dexsoft (artwork - November 2007) Low-poly, game-ready 3d models in more than 10 model formats, high-quality textures up to 2048*2048 px. |
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Tronitec (atrwork - August 2009) Tronitec Game Studios is a company mastering in the art of game design and game asset creation. Designing your own game? Check out our collection of top quality game assets all made for real-time applications. More games and game assets coming soon! |
| Old Versions |
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Gamestudio / A7 + A7.86 patch (update to V 7.86 - ~70 MB - July 2010) |
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Gamestudio/A6 Version 6.40 Update 6.60 (~20 MB - A6 password required - May 2007) Game Template Tutorial |
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Gamestudio/A5 update to V5.51 (~12 MB - A5 password required - January 2003) Extra | Commercial | Professional | Instructor's | A5 VC++ Plugin SDK | A5 Delphi Plugin SDK |
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