REQUIRE_NORMAL
If this bool variable is defined in a shader and the warn_level variable is set to 1 or above, the engine issues warning 1552
when the normal map is missing.
REQUIRE_HEIGHT
If this bool variable is defined in a shader and the warn_level variable is set to 1 or above, the engine issues warning 1552 when the height map is missing on the alpha channel of the normal map.
PASS_SOLID
Sets the PASS_SOLID flag of the corresponding material.
TRANSLUCENT
Sets the TRANSLUCENT flag of the corresponding material.
AUTORELOAD
Sets the AUTORELOAD flag of the corresponding material.
Type:
bool
Example:
bool REQUIRE_NORMAL,PASS_SOLID;
See also:
MATERIAL, shaders, shader variables
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