#include <./t7/t7.h>Functions | |
Pickup Game Entities. | |
Entities that give player's different items, stats, abilities, etc. | |
| function | t7_pickup_event () |
| action | t7_pickup () |
| "Pickup" item. Preforms an action on the entity that touches it (i.e. add health, add weapon). | |
| action t7_pickup | ( | ) |
"Pickup" item. Preforms an action on the entity that touches it (i.e. add health, add weapon).
| function t7_pickup_event | ( | ) |
1.5.4