layer

Determines the order of the element, if it overlaps with other texts or panels. Elements with higher LAYER value will be placed over elements with lower LAYER value. The LAYER parameter can't be changed during the game.

Range:

0..999999 (default: 0)

Type:

var

Example:

TEXT* willkommen =
{
  ...
  layer = 1;
} 		

See also:

TEXT, pos_x, size_y, offset_y, strings, font, pstring, alpha, flags

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