alpha
Opacity of the material, 0..100. Is normally overriden by the
entity's alpha value, except for shadows.
Range:
0..100, default: 100.
Example:
material tarn
{
ambient_blue = 100;
ambient_green = 255;
ambient_red = 100;
alpha = 10;
}
See also:
entity.material, power, albedo
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