effect_cpy(MATERIAL* to,MATERIAL* from)
Copies an effect from one material to another. For using the same effect with
a lot of different materials, or for fast switching effects in different views.
Parameters:
to |
material to be copied into |
from |
material to be copied from |
Returns:
Pointer to the compiled LPD3DXEFFECT. A8.04
Speed:
Fast
Edition:
C P
Example:
effect_cpy(mtl_bump_model,mtl_bump_master);
See also:
material, shaders,
shader predefined variables,
effect_load ► latest
version online