BIND "filename";

The given file will be copied to the game folder by WED's Publish function, and included in the game resource by WED's Resource function.


WDL files only. Only for special purposes; all file names given between double quotes in the scripts will be included anyway. You can define any number of BIND statements.

Example (WDL):

BIND "model.mdl"; // Model.mdl binds to the resource file
BIND "venture.wdl"; // Venture Script binds to the resource file

See also:


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