| CAnimation(CXMLNode &node) | CAnimation | |
| conditions(const CFlagSet< CGameEntity::eState > &bsState) | CAnimation | [inline] |
| conditions() const | CAnimation | [inline] |
| conditions_add(const CGameEntity::eState &state) | CAnimation | [inline] |
| conditions_clear() | CAnimation | [inline] |
| event_count() const | CAnimation | [inline] |
| event_run(CGameEntity *pGE, const unit start, const unit end) const | CAnimation | |
| name(const std::string &name) | CAnimation | [inline] |
| name() const | CAnimation | [inline] |
| qCycle(const bool bCycle) | CAnimation | [inline] |
| qCycle() const | CAnimation | [inline] |
| qTick(const bool bTick) | CAnimation | [inline] |
| qTick() const | CAnimation | [inline] |
| valid(CXMLNode &node) | CAnimation | [static] |
| value(const unit fValue) | CAnimation | [inline] |
| value() const | CAnimation | [inline] |
1.5.4