| clear() | CWeaponDefPool | [static] |
| instance() | CWeaponDefPool | [static] |
| load(const std::string &filename, const std::string &path) | CWeaponDefPool | [static] |
| load(const std::string &filename) | CWeaponDefPool | [static] |
| load(CXMLNode node) | CWeaponDefPool | [static] |
| m_kStrAttAccuracy | CWeaponDefPool | [static] |
| m_kStrAttAmmoType | CWeaponDefPool | [static] |
| m_kStrAttClipsize | CWeaponDefPool | [static] |
| m_kStrAttCycle | CWeaponDefPool | [static] |
| m_kStrAttDamage | CWeaponDefPool | [static] |
| m_kStrAttFiremode | CWeaponDefPool | [static] |
| m_kStrAttHitFX | CWeaponDefPool | [static] |
| m_kStrAttMuzzleFX | CWeaponDefPool | [static] |
| m_kStrAttName | CWeaponDefPool | [static] |
| m_kStrAttRange | CWeaponDefPool | [static] |
| m_kStrAttReload | CWeaponDefPool | [static] |
| m_kStrAttShotFX | CWeaponDefPool | [static] |
| m_kStrAttShotSound | CWeaponDefPool | [static] |
| m_kStrAttType | CWeaponDefPool | [static] |
| m_kStrElmFX | CWeaponDefPool | [static] |
| size() | CWeaponDefPool | [inline, static] |
| string_to_eFiremode(const char *str) | CWeaponDefPool | [static] |
| string_to_eType(const char *str) | CWeaponDefPool | [static] |
1.5.4