| CLevel() | CLevel | [inline] |
| CLevel(CXMLNode node) | CLevel | [inline] |
| entityData_count() | CLevel | [inline] |
| entityData_get(const char *str) | CLevel | |
| entityData_load(CXMLNode node) | CLevel | |
| entityData_valid(const char *str) | CLevel | |
| eState enum name | CLevel | |
| ge_add(CGameEntity *pGameEntity) | CLevel | |
| ge_count() const | CLevel | [inline] |
| ge_focus(CGameEntity *pGE) | CLevel | [inline] |
| ge_focus() | CLevel | [inline] |
| ge_ptr(const unsigned long id) | CLevel | |
| ge_ptr(ENTITY *pEnt) | CLevel | |
| ge_remove(const long id) | CLevel | |
| ge_remove(CGameEntity *pGameEntity) | CLevel | |
| ge_valid_id(const unsigned long id) | CLevel | |
| kEmpty enum value | CLevel | |
| kLoaded enum value | CLevel | |
| kRunning enum value | CLevel | |
| kStarted enum value | CLevel | |
| kStopped enum value | CLevel | |
| load(CXMLNode node) | CLevel | |
| remove() | CLevel | |
| start() | CLevel | |
| state() const | CLevel | [inline] |
| stop() | CLevel | |
| update() | CLevel | |
| ~CLevel() | CLevel |
1.5.4