| add(const int iGroup, const CFlagSet< CGameEntity::eState > &bsConditions, const std::string &strAnim, const unit fDist, const bool bCycle, const bool bTick=false) | CAnimationPool | [static] |
| add(const int iGroup, CAnimation &anim) | CAnimationPool | |
| add_group(const std::string &strGroup, const std::string &strAnim, const unit fDist, const bool bCycle=true, const bool bTick=false) | CAnimationPool | [static] |
| add_group(const std::string &strGroup, CAnimation &defaultAnim) | CAnimationPool | |
| clear() | CAnimationPool | [static] |
| get(const CGameEntity *pGE, const int iGroup=0) | CAnimationPool | [static] |
| get_anim(const CGameEntity *pGE, const int iGroup=0) | CAnimationPool | |
| get_index(const std::string &name) | CAnimationPool | [static] |
| instance() | CAnimationPool | [protected, static] |
| load(CXMLNode node) | CAnimationPool | [static] |
| load(const std::string &filepath) | CAnimationPool | [static] |
| load(const std::string &filename, const std::string &path) | CAnimationPool | [static] |
| m_kStrElmAnimationPool | CAnimationPool | [static] |
| reload(CXMLNode node) | CAnimationPool | [static] |
| size() | CAnimationPool | [static] |