d3d_alpharef
Gives the transparency threshold for overlay textures. By adjusting this variable,
seams around the transparent parts of overlay images can be minimized.
Range:
0..255 (default 127)
Type:
var
Edition:
A7
Example:
d3d_alpharef = 255; // remove overlay seams completely
See also:
OVERLAY, d3d_autotransparency