d3d_alpharef

Gives the transparency threshold for overlay textures. By adjusting this variable, seams around the transparent parts of overlay images can be minimized.

Range:

0..255 (default 127)

Type:

var

Edition:

 A7 

Example:

d3d_alpharef = 255; // remove overlay seams completely 

See also:

OVERLAY, d3d_autotransparency