d3d_alpharef

Determines the transparency threshold for overlay textures. Pixels below this threshold are completely transparent. By adjusting this variable, seams around the transparent parts of overlay images can be minimized.

Range:

0..255 (default: 127 = 50%)

Type:

var

Edition:

A7

Example:

d3d_alpharef = 255; // remove overlay seams completely 

See also:

Transparency, OVERLAY, alpha, d3d_autotransparency

► latest version online