vec_add ( VECTOR* vector1, VECTOR* vector2)

Adds the first and second vector, and copies the result to first. This can be used for adding velocities.

Modifies:

vector1 = vector1 + vector2

Parameters:

vector1 - result after calculation
vector2 - to be added

Returns:

vector1

Speed:

Fast

Algorithm:

vector1[0] += vector2[0]; 
vector1[1] += vector2[1]; 
vector1[2] += vector2[2];

Example:

vec_add(my.x,vec_distance); 

See also:

Vectors, vec_set, vec_sub, vec_scale, vec_dot, vec_inverse, vec_diff

► latest version online