time_panels
Time in ms/frame consumed by rendering of panels, texts, or view entities.
Range:
0.1 .. 100
Type:
var, read-only
Remarks:
- This variable is indicated in the [ms] row of the
[F11] panel.
- During panel rendering, 3D chips flush their command buffer. This
also can add to the rendering time even when there is no panel.
- This variable is valid for the topmost view, and is only available
in the development version,
not in the release version.
Example:
See time_level
See also:
time_level,fps_max, fps_min, fps_lock, time_step
► latest
version online