fps_min

This variable limits the valid range of the time_step variable to a minimum frame rate. Below that frame rate, time_step stays constant, limiting the maximum per-frame distance of movements.

Range:

0.1 .. 16 (default 4)

Type:

var

Remarks:

This variable only affects time_step, and can not be used to increase the frame rate.

Example:

fps_min = 16; // on less than 16 fps time_step remains constant.

See also:

time_step, time_factor, fps_max, fps_lock, total_ticks, total_frames, wait