Vector proportional to the speed with which the mouse is currently being moved in vertical and horizontal direction, normally used for controlling the camera or a player.
-2 ... +2
my.pan += mouse_force.x; // mouse movement changes PAN
my.tilt += mouse_force.y; // mouse movement changes TILT
mouse_mode, mouse_pos, mickey, mouse_range, mouse_moving, mouse_calm, mouse_time, mouse_left, joy_force, key_force
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