SOUND* name = "filename";

Defines a sound in .wav or .ogg format to the name. Sample rates of 11, 22, or 44 kHz and 8 or 16 bit mono are supported.

Parameters:

"filename" - name of the .wav or .ogg sound file.

Remarks:

Defined sounds are permanently stored in memory and can be played or looped immediately. For large sounds to be streamed from a file, sounds in other formats (such as .mp3) and stereo sounds use the media_play function.

Example:

SOUND* explo_snd = "explo.wav"; 
...
snd_play(explo_snd,100,0);

See also:

snd_play, media_play

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