parent
If the entity was contained in a sublevel (map entity), this pointer points to
the map entity; otherwise it's NULL. If it points to the current view.genius,
the entity is suppressed in the view when the genius is also suppressed. Can
also be used as a general purpose entity pointer like my or you.
Type:
ENTITY*
Example:
if (my.parent == you)
{
my.enable_trigger = off;
}
See also:
map_subents