UNLIT

After setting this flag, the entity is not affected anymore by the precomputed radiance volumes (PRV) from static light sources. When setting this flag in WED or on entity creation (ent_create) it also gets automatically the mat_unlit default material assigned, preventing influence by dynamic lights.

Type:

Flag

Remarks:

Example:

my.UNLIT = ON;
set(my,UNLIT);

See also:

lighting, ambient, default materials ► latest version online