ent_remove(ENTITY* entity);

Removes a level, view, or sky entity.

Parameters:

entity - Pointer to the entity to be removed.

Speed:

Slow

Remarks:

Example:

ent_remove(me); // The 'me' entity is removed

See also:

ent_create, ent_createlayer, ent_morph, ent_purge, ent_preload, ptr_remove

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