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 Content Ready for your Game Studio game!
 Character Creation Made Easy in gameSpace
 animation support for 3D Game Studio
 Powerful UV editor makes creating character textures a
SNAP!
 Array tools make complex structures easy to
create

Subdivision Surfaces and other advanced tools to give
you full
creative control
 Intuitive and easy due to First Person Perspective
modeling and Direct Manipulation interface!
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"Create professional 3D and 2D content, without breaking
the bank!"
At last there is an application to compliment 3D Game Studio
and let you edit and create the professional 3D or 2D content
to include in your game! Caligari's gameSpace is set
to become the leading all-inlcusive 3D game graphics tool
for indie game developers.
An all-in-one package that includes modeling, texturing,
rendering, animation capabilities, along with the power to
import and export to 3D Game Studio so you can put your content
to work, gameSpace is the answer to a long-standing need in
the development community.
"there really isn't an application more
suited to independent
game development available anywhere that can match
its price-performance ratio"
Gamedev.net, September 2003

Specifications :
Below you can read a summary of the technical specifications
of gameSpace -
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| Modeling ........................................................... |
- Polygon editing
- Subdivision Surfaces Modeling
- Boolean operations
- Chamfers and Fillets
- Bend, Taper, and Skew deform
tools
- Full color-coded Layers support
- Shelling and Mirrored Modeling
- Geometry paint
- Organic deformation
- Global and interactive replace
- Radial, Grid, and Spline array
tools
- Level of detail
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| Surfacing ........................................................ |
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- Material editor with IIR support
- Real time UV mapping and sophisticated
UV Editor for advanced texture placement
- UV unwrapper with Slice
- Breaking and welding of vertices
in a UV map
- 3D paint
- Simbiont procedural shaders
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| Rendering ........................................................ |
- Ray tracing for reflections
and refraction
- Hard and soft shadows
- 8,000 x 8,000 pixel resolution
- Spot, local, and infinite lights
- Unlimited cameras
- Area rendering
- Light emitting objects
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System
Requirements
Windows 95,
98, ME, NT 4, 2000, or XP
AMD Athlon or Pentium 120 (Pentium4 or AMD K7 recommended)
64 MB RAM (128MB or more recommended)
50 MB free hard disk space
3D video card with at least 16MB of video memory and D3D or
OGL drivers
"If you're a developer this is a potentially
huge
announcement, as high quality modeling programs
can be an extraordinarily daunting expense."
DIY Games, September 2003
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More Than Just Software
Even with Game Studio and gameSpace, the development
of a commercial game and game content remains challenging,
and that's why you'll find gameSpace features extensive customer
support in the form of resources
and tutorials, which as well as those from Caligari
will also include some from well-known tutorial authors 3D
Buzz, and a thriving community forum.
We also want you to get started as quickly
as possible, and to save you from having to re-invent the
wheel, which is why gameSpace comes with exclusive content
in the form of models, textures, sample scenes and more!
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Free Download
gameSpace
Light is not just a trial copy of gameSpace, but a functional
package in its own right.
Now you can work on models using all the modeling and animation
tools from gameSpace, and save models of up to 650 polygons
so that you do not have to do everything in one go. You can
save to standard gameSpace format, and industry standard .X
format, so your can use your models in your games and mods!
gameSpace Light is designed to let you get started in creating
3D content for games, so you can find out if it is for you,
get a head start in learning about 3D modeling and animation,
or even start creating your game or a game prototype, all
without the need to worry about cost.
> Learn
more
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