Content Ready for your Game Studio game!

 

 

 


Character Creation Made Easy in gameSpace

 

 

 


animation support for 3D Game Studio

 

 

 

 

 


Powerful UV editor makes creating character textures a SNAP!

 


 

 

 


Array tools make complex structures easy to create

 

 

 

 


Subdivision Surfaces and other advanced tools to give you full
creative control


 


 


Intuitive and easy due to First Person Perspective modeling and Direct Manipulation interface!


conitec | gamestudio | news | faq | links | download | shop
forum | support | gallery | contest | magazine | resources


 

"Create professional 3D and 2D content, without breaking the bank!"

At last there is an application to compliment 3D Game Studio and let you edit and create the professional 3D or 2D content to include in your game! Caligari's gameSpace is set to become the leading all-inlcusive 3D game graphics tool for indie game developers.

An all-in-one package that includes modeling, texturing, rendering, animation capabilities, along with the power to import and export to 3D Game Studio so you can put your content to work, gameSpace is the answer to a long-standing need in the development community.

"there really isn't an application more suited to independent
game development available anywhere that can match
its price-performance ratio"

Gamedev.net, September 2003


 


Specifications :

Below you can read a summary of the technical specifications of gameSpace -
 

Modeling ...........................................................
  • Polygon editing
  • Subdivision Surfaces Modeling
  • Boolean operations
  • Chamfers and Fillets
  • Bend, Taper, and Skew deform tools
  • Full color-coded Layers support
  • Shelling and Mirrored Modeling
  • Geometry paint
  • Organic deformation
  • Global and interactive replace
  • Radial, Grid, and Spline array tools
  • Level of detail
Surfacing ........................................................
  • Material editor with IIR support
  • Real time UV mapping and sophisticated UV Editor for advanced texture placement
  • UV unwrapper with Slice
  • Breaking and welding of vertices in a UV map
  • 3D paint
  • Simbiont procedural shaders
Rendering ........................................................
  • Ray tracing for reflections and refraction
  • Hard and soft shadows
  • 8,000 x 8,000 pixel resolution
  • Spot, local, and infinite lights
  • Unlimited cameras
  • Area rendering
  • Light emitting objects

back to top

 


System Requirements

Windows 95, 98, ME, NT 4, 2000, or XP
AMD Athlon or Pentium 120 (Pentium4 or AMD K7 recommended)
64 MB RAM (128MB or more recommended)
50 MB free hard disk space
3D video card with at least 16MB of video memory and D3D or OGL drivers

 

"If you're a developer this is a potentially huge
announcement, as high quality modeling programs
can be an extraordinarily daunting  expense."

DIY Games, September 2003

 


More Than Just Software

Even with Game Studio and gameSpace, the development of a commercial game and game content remains challenging, and that's why you'll find gameSpace features extensive customer support in the form of resources and tutorials, which as well as those from Caligari will also include some from well-known tutorial authors 3D Buzz, and a thriving community forum.

We also want you to get started as quickly as possible, and to save you from having to re-invent the wheel, which is why gameSpace comes with exclusive content in the form of models, textures, sample scenes and more!

Back to top

 


Free Download

gameSpace Light is not just a trial copy of gameSpace, but a functional package in its own right.

Now you can work on models using all the modeling and animation tools from gameSpace, and save models of up to 650 polygons so that you do not have to do everything in one go. You can save to standard gameSpace format, and industry standard .X format, so your can use your models in your games and mods!

gameSpace Light is designed to let you get started in creating 3D content for games, so you can find out if it is for you, get a head start in learning about 3D modeling and animation, or even start creating your game or a game prototype, all without the need to worry about cost.

> Learn more

Back to top





conitec | gamestudio | news | faq | links | download | shop
forum | support | gallery | contest | magazine | resources

   

Conitec Corporation . 1951 Fourth Ave, Ste. 301 . San Diego, CA 92101 . Tel +1 (619) 702-4420 . Fax +1 (619) 702-4419