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Gamestudio/A7
SPECIFICATIONS 1 2
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The Editors
Gamestudio
comes with level, model and terrain editors so that you can start immediately
wihout any hassle with third party
editors or format conversion programs. Creating virtual worlds,
placing effects, defining movement paths and modeling actor
behavior is a logical and straightforward process.

WED - 3D level
editor
A game level consists of an environment with fixed and moving
parts - landscapes, dungeons, buildings or cities. Within the environment
you can place actors, enemies, objects, light sources that throw
shadows, sound sources that emit background sounds, or paths that
vehicles follow or guards walk along.
You can either create the landscape and buildings yourself, or import
artwork created with 3D content editors like Worldcraft,
Milkshape or gameSpace, or high-end editors like Maya or
3D Studio MAX. All usual 3D file formats (FBX, X, 3DS, ASE,
OBJ, MDL, MD2, MAP) are supported. Terrain can be imported through
heightmaps from freeware terrain generators like Terragen.

MED - model editor and importer
For quick results a huge library of over 1000 textures, sky
boxes, building parts, furniture, vehicles, weapons and
actors is included.
The Game Templates
Templates are a cool concept of creating game content without
any programming. First select the genre of your game - like an
action game, a car game, or just a walkthrough. Gamestudio
will create a basic game script for you and open
an empty level. With a mouse click, you can add further template
scripts from a library, place objects in your level and attach
behaviors to them. Scripts and behaviors can be customized with
a wide range of parameters. All this without programming a single
line of code - it's as close to the famous "Make Game" button
as it gets!
Game template manager
The game generated this way is still a normal C script,
anytime accessible for modifications. If the included
game templates are not enough for you, add your own scripts or
download templates from the user magazine or the resource site.
As soon as your levels are finished, a button click generates the
final game in a CD folder ready for distribution. The File Packer
(Pro Edition) compresses all artwork belonging to the game into
a tiny encrypted resource.
Learn
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