Project Settings

The project settings are not part of the script, but of the whole game project - like folders, paths, predefined command line parameters, and the startup behavior. They are defined in a .wdl file that contains keywords such as PATH, RESOURCE, WINDOW etc. that are described on the following pages. In the case of a lite-C project, the engine will look for an accompanying .wdl file with the same name (such a "main.wdl" if the main lite-C script has the name "main.c"), and read the project settings from it.

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