physX_load(): void*

A8 This function loads the PhysX engine and returns a pointer to it. Automatically called by physX_open; otherwise put it at the beginning of your main function.

Returns

Pointer to the NxPhysicsSDK for possible user extensions, or NULL when the PhysX engine could not be loaded.

Remarks:

Speed:

Slow

Example:

void* NxPhysicsSDK = physX_load();

See also:

physX_run, physX_open