physX_load(): void*
A8 This
function loads the PhysX engine and returns a pointer to it. Automatically called by physX_open; otherwise put it at the beginning
of your main function.
Returns
Pointer to the NxPhysicsSDK for possible user extensions, or NULL when the PhysX engine could not be loaded.
Remarks:
- Must be called before the first call to physX_run or any other PhysX function.
- If warn_level is set at 1 or above, an error message is issued when the PhysX engine could not be loaded.
Speed:
Slow
Example:
void* NxPhysicsSDK = physX_load();
See also:
physX_run, physX_open