phent_getbounds ( entity, var num, vecOutPoint );
Retrieves one of the eight bounding box vertices surrounding the entity. Please note that this bounding box does rotate along with the object.
Parameters:
| entity |
the entity to be affected |
| num |
One of the 8 vertices to be returned, in the range of [0..7] |
| vecOutPoint |
global coordinates of the requested vertex |
Returns:
1 if successful, 0 otherwise.
Speed:
Medium
Edition:
C P
Example:
phent_getbounds(my, 1, my.skill1);
vec_set(you.x, my.skill1);
See also:
phent_getvelocity