last_error
This variable indicates errors of the last level_load function. For every
error, like a missing entity, it is incremented by 1.
Type:
var
Remarks:
- The variable is set one frame after calling level_load.
- The variable must be reset by the user.
Example:
level_load("testlevel.wmb");
wait(1); // wait until last_error becomes valid
if (last_error > 0) {
error("Missing entities!");
last_error = 0; // reset error counter
}
See also:
level_load