##
random_seed(var seed)

'Seeds' the **random()**
sequence with a new number.
###
Parameter:

**
seed** - seed value for the random generator, or **0** for a really random seed.
A nonzero seed value generates always the same number sequence for subsequent **random()** calls.
### Modifies:

All following values of
**random()**
.

### Speed:

Fast### Example:

random_seed(0); *// starts with a really random initial value*

### See also:

random()
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