patch

This variable temporarily disables engine features for experimental purposes. It is mostly used for testing new features and comparing with the previous behavior. Currently the following modes can be set :

Range:

0 - Everything enabled (default).
4 - Switches between two different ABT rendering modes (not much difference).
8 - Disables the light manager, and renders lights in DirectX mode. This restricts the number of lights to 8.

Type:

var

Example (lite-C):


function main()
{
  patch = 8; // disable light manager
  ...

See also:

Bugs, Beta Page ► latest version online