goto label

Jumps to a target label in the function and proceeds from there with the subsequent instructions. label may be any name followed by a colon as target mark anywhere between two instructions in the same function.

Parameters:

Label - jump target

Speed:

Fast

Remarks:

Example (lite-C):

loop:
x=x+1; if (x < 100) goto loop; // jump to label "loop"
//...

See also:

if, while ► latest version online