Edit Menu
| Undo | Undo the last operation. |
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| Cut | Cut selection to the clipboard. |
| Copy | Copy selection to the clipboard. |
| Paste | Paste the clipboard. |
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| Select_None | Deselect all. |
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| Delete | Delete the selection. | ||||||||||||||||||
| Duplicate | Duplicate the selected object. Objects can also be duplicated by holding the [Shift] key and dragging, or by hitting the [Ins] key while dragging. | ||||||||||||||||||
| Realign to Grid | Realign the selection to the grid, according to the World, Local, or Delta Snap mode selected in the toolbar Snap Tool. |
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| Hollow Block | This function only applies to blocks, not groups. It hollows out a solid block, breaking it down to multiple thin blocks surrounding an empty area inside. This is often used to create rooms out of enlarged cubic blocks. | ||||||||||||||||||
| CSG Subtract | This function only applies to blocks, not groups. Works very much like a cookie cutter. It carves holes out of solid blocks using the selected object as the cutting shape. It removes the portions of other blocks intersecting the selected object. The texture of the cutter is assigned to the cut planes. This function is often used to 'chop off' pieces from blocks, or to break open the wall inbetween adjacent rooms to make a doorway. | ||||||||||||||||||
| Object Mode | Only certain object types can be selected and changed.
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| Find Object | Finds a block, entity, or texture by its number or the beginning of its name. Invalid or untextured blocks, which have caused a warning or error message in the Build process, can also be found this way. If the object was contained in a group, the whole group will be highlighted; you can Scope Down and repeat Find Object to identify the block. | ||||||||||||||||||